Graphics properties as objects

Michael Goffioul michael.goffioul at gmail.com
Thu Jan 3 09:08:35 CST 2008


On 1/2/08, Shai Ayal <shaiay at gmail.com> wrote:
> Thanks for the explanation. So, if I understand right, this approach
> would allow very elegant ways to implement get/set by using virtual
> functions and the all_props map, while still maintaining the ability
> for c++ code (e.g. the renderer) to access the properties using their
> "native" type, not going through some dynamic_cast ?

Yes, that's the idea.

Michael.


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