FLTK/OpenGL dependency
Michael Goffioul
michael.goffioul at gmail.com
Tue Jul 1 08:46:06 CDT 2008
On Tue, Jul 1, 2008 at 3:28 PM, Michael Goffioul
<michael.goffioul at gmail.com> wrote:
> On Tue, Jul 1, 2008 at 3:26 PM, Jaroslav Hajek <highegg at gmail.com> wrote:
>>> There 2 solutions:
>>> 1) make configure script to fail if FLTK/OpenGL is not present
>>> 2) make the code compile fine, even if FLTK/OpenGL is not present
>>> 2a) deal with that in src/Makefile.in
>>> 2b) deal with that in source code with #ifdef's
>>>
>>
>> 2? are both fine, but definitely not 1. I, too, was surprised to find
>> out that FLTK and OpenGL are obligatory.
>
> I'm currently testing a patch for 2a. I'll report on it later.
The following changeset should do it
http://hg.tw-math.de/octave-graphics-mq/rev/438c4abadf7b
Michael.
More information about the Octave-maintainers
mailing list