[PATCH] Thread-safe graphics manager

Ben Abbott bpabbott at mac.com
Sat Jul 5 08:40:04 CDT 2008


On Saturday, July 05, 2008, at 02:12AM, "Søren Hauberg" <soren at hauberg.org> wrote:
>lør, 05 07 2008 kl. 07:29 +0300, skrev Shai Ayal:
>> > It doesn't use boosts. Michael's implementation for Windows using critical
>> > section is still there, and pthread-based for Unix is added.
>> 
>> So does this mean the Mac guys are left out?
>
>Doesn't mac have pthread?
>
>Søren
>

Mac OSX definitely has, and uses, pthreads. I have no experience with pthreads myself, so I can't comment up the compatibility of those in Mac OSX. Perhaps the links below contain sufficient info?

	http://developer.apple.com/documentation/Darwin/Reference/ManPages/man3/pthread.3.html

	http://www.kernelthread.com/mac/osx/programming.html

Ben



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