Latest from hg on OSX
Shai Ayal
shaiay at gmail.com
Tue Jun 17 14:07:39 CDT 2008
On Tue, Jun 17, 2008 at 9:18 PM, Carlo de Falco <carlo.defalco at gmail.com> wrote:
> 2) I had to change
> #include GL/gl.h to #include OpenGL/gl.h
> and
> #include GL/glu.h to #include OpenGL/glu.h
> in gl-renderer.h
Michael,
I think the fltk team have figured out a cross platform way of
including the OpenGL headers:
http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/gl.h
http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/glu.h
maybe we should adopt it?
Shai
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