Latest from hg on OSX

Shai Ayal shaiay at gmail.com
Tue Jun 17 14:07:39 CDT 2008


On Tue, Jun 17, 2008 at 9:18 PM, Carlo de Falco <carlo.defalco at gmail.com> wrote:

> 2) I had to change
> #include GL/gl.h    to     #include OpenGL/gl.h
> and
> #include GL/glu.h   to     #include OpenGL/glu.h
> in gl-renderer.h

Michael,

I think the fltk team have figured out a cross platform way of
including the OpenGL headers:

http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/gl.h
http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/glu.h

maybe we should adopt it?

Shai


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