Latest from hg on OSX
Thomas Treichl
Thomas.Treichl at gmx.net
Tue Jun 17 14:39:19 CDT 2008
Shai Ayal schrieb:
> On Tue, Jun 17, 2008 at 9:18 PM, Carlo de Falco <carlo.defalco at gmail.com> wrote:
>
>> 2) I had to change
>> #include GL/gl.h to #include OpenGL/gl.h
>> and
>> #include GL/glu.h to #include OpenGL/glu.h
>> in gl-renderer.h
>
> Michael,
>
> I think the fltk team have figured out a cross platform way of
> including the OpenGL headers:
>
> http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/gl.h
> http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/glu.h
>
> maybe we should adopt it?
I wonder where this OpenGL directory comes from or where it should be placed? I
searched my Mac for that OpenGL directory but couldn't find it. I have used
Apple's original GL framework, the headers are in /usr/X11R6/include/GL and the
libs can be accessed by '-framework OpenGL'. There are no changes necessary from
my point of view. Somebody please posts the output from
bash~$ sudo find / -iname OpenGL
and
bash~$ sudo find / -iname gl.h
Thanks,
Thomas
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