gl-render.cc: framework OpenGL on MacOSX

Ben Abbott bpabbott at mac.com
Tue Feb 10 13:15:58 CST 2009


On Feb 10, 2009, at 1:59 PM, Jonathan Stickel <jjstickel at vcn.com> wrote:

> On 2/10/09 octave-maintainers-request at octave.org wrote:
>> Date: Tue, 10 Feb 2009 18:04:11 +0200
>> From: Shai Ayal <shaiay at gmail.com>
>> Subject: Re: gl-render.cc: framework OpenGL on MacOSX
>> To: Ben Abbott <bpabbott at mac.com>
>> Cc: octave maintainers mailing list <maintainers at octave.org>
>> Message-ID:
>>    <420fb9e60902100804o11fa60aem197842a446da77a8 at mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>> On Tue, Feb 10, 2009 at 5:21 PM, Ben Abbott <bpabbott at mac.com> wrote:
>>> >
>>> > On Feb 9, 2009, at 1:15 PM, Thomas Treichl wrote:
>>> >
>>>> >> Ben Abbott schrieb:
>>>>> >>>
>>>>> >>> The result of configure is below.
>>>> >>
>>>> >> Ok, let me know if your next compilation also is successful  
>>>> (at least the
>>>> >> file src/gl-render.cc). I is compiled without the three-dots- 
>>>> call of
>>>> >> gluTessCallback on your Mac.
>>>> >>
>>>> >>  Thomas
>>> >
>>> > With the liboctave fix, I'm now able to build octave again and  
>>> the fltk
>>> > backend actually functions for me!  :-)  ... no fonts though  :-(
>> This "feature" is cross-platform: we just didn't get around to
>> implementing text rendering ....
>> Shai
>
>
> Oops, sorry about my accidental send just a minute ago...
>
> It looks like I am also seeing this issue of compiling gl-render.cc  
> on Mac.  Has the fix propogated to the primary octave development  
> branch?
>
> Jonathan

Yes


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